| Harmless | |
|---|---|
| | |
|
Aesthetic Changes |
Makes the object become Small |
|
Behavioral Changes |
Makes the wielder unable to deal damage to other objects |
|
Synonyms |
None Known |
|
Available in |
Super Scribblenauts, Scribblenauts Remix, Scribblenauts Unlimited, Scribblenauts Unmasked, Scribblenauts Showdown, Scribblenauts Mega Pack |
The adjective Harmless makes objects unable or unlikely to cause harm.
Effects
This adjective causes the wielder to be unable to deal damage onto other objects or explode. This includes fall damage, like a harmless Huge Boulder dropped on someone's head won't cause damage. Hostile NPCs will become docile, not attacking even in self-defense and will run away if attacked.
In Super Scribblenauts, the wielder becomes smaller. The size that the object shrinks to is between normal size and small. Projectiles with this adjective will go through everything: people, objects, and even terrain. Although the projectile and the object it passes through will both flinch on contact.
Harmless can be useful because additional effects are still present. For Example: a harmless flaming object will still pass on the flaming adjective. An effective strategy is to make a harmless Tranquilizer Gun; it can make an entire crowd fall asleep, even through walls. Weapons of mass destruction will still destroy the world with this adjective, with the exception of the Nuke, which will not explode.
On Scribblenauts Unlimited and later games applying harmless to guns makes them unable to fire their projectile, so the tranquilizer gun trick doesn't work anymore.